Developer Documentation

QuickTime 4 API Documentation

Programming With QuickTime VR

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Area of Interest Structure

The areasOfInterest parameter to the function QTVRSetBackBufferImagingProc specifies an array of area of interest structures, each one of which indicates a rectangular area in the back buffer. An area of interest structure is defined by the QTVRAreaOfInterest data type:

struct QTVRAreaOfInterest {
    float                       panAngle;
    float                       tiltAngle;
    float                       width;
    float                       height;
    UInt32                      flags;
};
typedef struct QTVRAreaOfInterest QTVRAreaOfInterest;
panAngle
The pan angle of the upper-left coordinate (in panorama space) of the area of interest.
tiltAngle
The tilt angle of the upper-left coordinate (in panorama space) of the area of interest.
width
The width of the area of interest.
height
The height of the area of interest.
flags
A set of bit flags that indicate when to call the back buffer imaging procedure for this area of interest. See "Back Buffer Imaging Procedure Flags" for a description of the available flags.

© 1998 Apple Computer, Inc.

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